Marvel FASERIP House Rules

The last few weeks on Wandering DMs, we've been playing sessions of the classic Marvel Super Heroes FASERIP system, with me introducing Paul to the system for the first time. In case anyone's interested in the house rules I use for that system, you can see those linked here. Primarily I stick with the original set rules because (I guess as usual?) they seem generally more coherent and a better synthesis than the Advanced and Revised elaborations that came later; in some small number of cases I pull out rules from the Advanced set and do use those, as noted. Comments welcome!


  1. Hi Dan, you might be interested in a page that I created https://majyc.github.io/marvelous/ that reproduces the Universal Power Chart with some javascript that lets you click on a column to roll and shows the roll in the appropriate row so you can instantly see the color. No muss, no fuss.

    1. Oh wow, that's super neat. Thanks for sharing that!

    2. Just noticed the tooltips explaining all the effects entries in detail, very clever.

    3. Thanks! Hope you find it useful.