In both pairs, the former is technologically simpler, and has the historical precedent. The latter is more technically demanding, and allows a mass-produced and mass-replicated experience, and in so doing creates a far more lucrative business model. But the former provides a live activity, and interaction between people in the performance space, and thus the potential for a more intimate, visceral, intense, one-of-a-kind experience.
In each case, professionals will work regularly in the latter activity for a livelihood; but generally engage in the former when given the opportunity for greater personal expression and reward. Great actors work in movies but take off to live Broadway when they get a chance. Likewise, in my experience, most professional video game developers work on the digital form during the day job, but in off-hours they play live D&D (or other RPGs) as the more fulfilling "true essence" of the form.