
Download from OEDGames.com:
Math, history, and design of old-school D&D
Original Edition Delta
House rules for OD&D
Free download
OED: Book of Spells, 2E
Core spells in a concise booklet
Available at Lulu.com
OED: Book of War
Mass combat with miniatures
Available at Lulu.com
OED: Deck of Spells
Memorization made easy with old-school style spell cards
Very nice, thank you for sharing!
ReplyDeleteAwesome! I have read many posts by you but I don't think I ever actually read all your houserules. That is a very useful little document, I like the fighter feats and a lot of the ways you tightened the OD&D screws down. Have you posted the special tables referenced for critical hits/fumbles on your blog?
ReplyDeleteCarl -- That's a good question; I don't think I have because it's just an article from an old Dragon magazine. I'll plan to dig it up and post it next week, as a matter of fact.
ReplyDeleteGood afternoon, long-time reader, first time commenter.
ReplyDeleteI have a clarification question:
Page 1 of OED 1.0 under "Classes" is the following (abbreviated):
Fighters: atks +1 per level.
Thieves: atks +2/3 per level.
Wizards: atks +1/2 per level.
I read "atks" to be the "attack bonus" referred to on p. 3: "Attacks are made by rolling d20 + attack bonus + AC of target and scoring 20 or more."
However, the player aid uses the standard "Target 20" mechanic for combat: "Attacks are rolled d20 + level + AC ≥ 20."
Can I ask whether you use the "Target 20" mechanic (+1 per level) for combat to-hit rolls or the "atks"/"attack bonus" (slightly lower for Thieves and Wizards)?
Thanks.
Good question -- It's intended to be the same thing, and it just got extra-compressed on the player aid summary card. When it says "+ level" that's shorthand for "+ attack bonus from class level". Obviously it's literally the same thing for fighters & monsters, and only changes a bit for thieves/wizards. Maybe I compressed that a bit too much on the summary card.
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