Friday, August 24, 2007

Castles!

I've been doing some extra reading on historical castles lately. I've hit on a wonderful architectural book: "Castles: Their Construction and History" by Sidney Toy. It's got almost 200 detailed maps and floor plans, so it's about the best resource for nearly game-ready historical maps that I can think of. Here's a few random thoughts:

Porting a small amount of magic into a historical milieu wouldn't change things a whole lot. Within a few pages of medieval siege chronicles, there's several references to what could be considered the belief in magic in the first place:
- "Among the engines of the crusaders there was one which threw enormous stones with unusual force. It did great execution among those on the battlements and the enemy's attacks on it had no effect. The Turks then brought up two witches and set them on the wall in order that they might curse it; but a missile from the engine struck and killed both the witches as well as three other women who were with them." (Siege of Jerusalem, 1099; p. 146).
- "The fleet, having erected on their galleys a tall siege tower and other engines, all covered with raw hides, made a vigorous attack on the Tower of Flies. Those in the tower, assisted by the citizens who came to their aid, responded with equal energy; they threw Greek fire on the siege tower, and on the other machines of their foes, and by this means destroyed them, and so the attack from this side failed." (Siege of Acre, 1189-1192; p. 147)
- "Greek fire, having the property of spreading in all directions, was thrown from the engines of the Saracens on the Crusaders to their great terror and consternation." (p. 143)

These last two quotes force me to think of replacing historical Greek fire (poorly understood by the Crusaders, and something of a mystery even to this day) with one or two wizards casting fireballs, and having much the same effect.

The other thing that occurs to me, is that even if some amount of flying magic or creatures are a concern in the setting, the likely technological response would be to simply halt castle evolution at the stage of strong square and round keeps, as seen in the 10th and 11th centuries. (That is, the evolution of large curtain walls and bailey complexes in the 12th and 13th and later centuries might be arrested.) In other words, the presence of some amount of magic and fantastic creatures might itself serve to retard certain technological progress beyond a low-middle-ages level.

1 comment:

  1. Of course, depending on the nature of the flyers, it could merely push that evolution in a different direction. If it's something living that uses wings to fly, then unless they're also fixed up with protective magics they'd be prime targets for archers, since weight requirements would probably make them lightly armored. Winged mounts would make great shock troops, but their victories would probably be pretty costly. Baily complexes would proably still develop if a protracted siege was primarily ground troops. If it was some kind of levitation magic that didn't put a limit on weight, you'd probably have a whole new class of siege engines floating over the battlements. You'd probably see an evolution of "anti-aircraft" weapons, but taking out a flying fortress would probably cause havoc from falling debris to the defenders below. Interesting stuff.

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