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Our result: TPK (total party kill). By the middle of the adventure, the Fantastic Four are lured into the deadly Murderworld complex run by the super hit-man Arcade, separated, and locked into individually prepared deathtraps. As it turns out, none of my players could figure out how to escape any of the death traps. I feel like I might rack this up to 20% inexperience on the players' part (with either RPGs or Marvel comic conceits), but 80% due to the fact that the traps are truly very hard to escape from. On review afterward, I think I even made several mistakes in their favor, to no avail.
First of all, by way of critical review, we pretty much all know that it's poor form to split the party up (and we had the standard problem of 3 people sitting inactive and somewhat restless while each person in turn fought their deathtrap alone). Secondly, each deathtrap features a hologram of a "fake" battle scene, and the only way out is to basically ignore it and punch one's way through the super-reinforced walls that you can't see until you've broken through them. Thirdly, that's not even theoretically possible for either Mister Fantastic or the Invisible Woman -- and only doable with great effort for the other two. Fourth, even if they do get out, the numerous exit passageways are themselves all still trapped in multiple ways, and in general these characters have very low (normal human-like) Health scores, and are likely to be KO'd by any one of them. So I'm not entirely sure how anyone ever managed to get through this adventure.
Thoughts? Did you successfully play through it? If so, how did it go for you?