tag:blogger.com,1999:blog-2170237526012357403.post6261342657598276356..comments2024-03-26T15:35:56.004-04:00Comments on Delta's D&D Hotspot: Gygax Module Stats, Part 2Deltahttp://www.blogger.com/profile/00705402326320853684noreply@blogger.comBlogger10125tag:blogger.com,1999:blog-2170237526012357403.post-69663618566848432192016-06-23T14:10:20.677-04:002016-06-23T14:10:20.677-04:00Great; someone else just clued me in to those deta...Great; someone else just clued me in to those details in the past few days. Actually, your side-by-side comparison is extremely helpful, thanks for the link to that!<br /><br />A side detail: What did Gygax have against Sahuagin, e.g., to remove them from the early S4, and create Kuo-Toa who mostly serve an identical function?<br /><br />Also, now I'm sucked down the pipe of reading your site again so I blame you for an hour or two of lost productivity today. Deltahttps://www.blogger.com/profile/00705402326320853684noreply@blogger.comtag:blogger.com,1999:blog-2170237526012357403.post-18075891452709846292016-06-23T11:57:09.921-04:002016-06-23T11:57:09.921-04:00Delta---You can check out two sets of encounters f...Delta---You can check out two sets of encounters for Tsojconth vs. S4 on my site @ http://www.greyhawkonline.com/grodog/gh_s4_encounters.html<br /><br />Allan.grodoghttps://www.blogger.com/profile/11800184312511280050noreply@blogger.comtag:blogger.com,1999:blog-2170237526012357403.post-69877973208474840592016-06-22T10:57:41.914-04:002016-06-22T10:57:41.914-04:00That's a fair observation.That's a fair observation. Deltahttps://www.blogger.com/profile/00705402326320853684noreply@blogger.comtag:blogger.com,1999:blog-2170237526012357403.post-17890314527420478682016-06-21T20:36:27.113-04:002016-06-21T20:36:27.113-04:00I noticed a little while ago that unguarded "...I noticed a little while ago that unguarded "treasure map" treasure was always the kind of thing PCs would leave behind - Silver and Copper. As if all treasure was guarded unless the guardians had already been slain and all of the good loot carried off. <br /><br />Which suggests that it's totally acceptable to have terrible loot out in the open as long as you rationalize that nobody has come along to take it. For example if there are Giant Rats or Kobolds in the dungeon any loot no matter how valueless is going to be scrounged up eventually. <br /><br />That said, the treasure map rules seem kludged together and way too generous compared to the treasure types, so maybe they're not a good thing to compare to. Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-2170237526012357403.post-67936256308203173952016-06-21T14:04:01.666-04:002016-06-21T14:04:01.666-04:00I did consider that, but in practice Gygax's s...I did consider that, but in practice Gygax's stuff makes the distinction very hazy (frequently a combination of effects). In fact, he always combined the category himself in listings (e.g., Dungeon Geomorphs guidance "one-sixth traps and/or tricks", DMG Random Dungeon Appendix Table V "19 Trick/Trap", Table VII "Trick/Trap"). Plus, if separated the frequencies would be so low as to be almost always zero in the "per six" totals.<br /><br />OD&D Vol-3 says (p. 8), "Unguarded Treasures should be invisible, hidden behind a secret door or under the floor, locked in hard-to-open strong boxes with poison needles or deadly gas released when they are opened. (There are many variants of the above possible, and many other types of protection which can be devised.)"<br /><br />So to me that sounds like a blanket statement, and likewise, there's no qualifier to the table in the Monster & Treasure Assortment/DMG. Seems like EGG intended any non-monster-guarded treasure to be either hidden or trapped, as a general rule.Deltahttps://www.blogger.com/profile/00705402326320853684noreply@blogger.comtag:blogger.com,1999:blog-2170237526012357403.post-54700185077974433682016-06-20T20:01:47.866-04:002016-06-20T20:01:47.866-04:00Shouldn't trick and trap be separate categorie...Shouldn't trick and trap be separate categories? Tricks typically cause no damage, traps, OTOH can be deadly. An adventure could be very Tricky or very Trappy and the deadliness of the two very different. <br /><br />Of even more interest to me would be a separate category for % of unguarded treasure that is trapped. I started a thread on ODD74 a while back and looked at the original Tsojconth and the original Temple of the Frog (here: http://odd74.proboards.com/thread/11401/chance-trapped-treasure ) and came up with about 5% of treasures were trapped, but it was a small sample and I didn't distinguish between treasures with monsters and those without. There isn't much in the way of guidance from the books on how often a monster-less treasure should be trapped. DHBoggshttps://www.blogger.com/profile/02170439175265397893noreply@blogger.comtag:blogger.com,1999:blog-2170237526012357403.post-48620568870366280842016-06-20T13:10:15.608-04:002016-06-20T13:10:15.608-04:00I'm SO glad I didn't misread that in your ...I'm SO glad I didn't misread that in your links. :-) Thanks goodness you inquired and documented it at the time!Deltahttps://www.blogger.com/profile/00705402326320853684noreply@blogger.comtag:blogger.com,1999:blog-2170237526012357403.post-43852989343906429672016-06-20T13:09:13.378-04:002016-06-20T13:09:13.378-04:00Yes, looking at the later S4 module here. Interest...Yes, looking at the later S4 module here. Interesting to hear that about the earlier tournament version!Deltahttps://www.blogger.com/profile/00705402326320853684noreply@blogger.comtag:blogger.com,1999:blog-2170237526012357403.post-60501434512903198952016-06-20T11:35:56.792-04:002016-06-20T11:35:56.792-04:00Great work as usual Delta. Thanks also for getting...Great work as usual Delta. Thanks also for getting the details right in the comments on your previous Gygax modules post regarding T1-4. It is amusing and embarrassing that I didn't remember that I had emailed Gygax many years ago and that he had provided me with some answers and insight regarding the T modules! [I took a long break from gaming during the 2000's, and evidently forgot much that I had previously learned!]Jon Millerhttps://www.blogger.com/profile/15483110614579754014noreply@blogger.comtag:blogger.com,1999:blog-2170237526012357403.post-4030568301129328532016-06-20T08:55:26.863-04:002016-06-20T08:55:26.863-04:00I assume you are analyzing the published S4 versus...I assume you are analyzing the published S4 versus the original tournament "Tsojconth" version? There were many revisions made for publication. Some of the keyed areas in S4 are unkeyed & empty in the original.Zenopus Archiveshttps://www.blogger.com/profile/14069501995927451558noreply@blogger.com