tag:blogger.com,1999:blog-2170237526012357403.post5460593785818035190..comments2024-03-29T10:34:22.739-04:00Comments on Delta's D&D Hotspot: OED Wilderness Rules Draft: Weather EventsDeltahttp://www.blogger.com/profile/00705402326320853684noreply@blogger.comBlogger17125tag:blogger.com,1999:blog-2170237526012357403.post-13728493775342259392017-06-04T12:34:26.623-04:002017-06-04T12:34:26.623-04:00Joshua -- That's really nice, thanks for doing...Joshua -- That's really nice, thanks for doing that! Would you mind if I posted that here on the blog? (You may want to fix Dessert -> Desert.)Deltahttps://www.blogger.com/profile/00705402326320853684noreply@blogger.comtag:blogger.com,1999:blog-2170237526012357403.post-49676584503202948452017-05-23T13:49:38.265-04:002017-05-23T13:49:38.265-04:00I did okay extending it to various seasons in a pa...I did okay extending it to various seasons in a page; with a little work I think I could do weather & clothing on one page.<br /><br />https://docs.google.com/document/d/10u1gvS-GIfUm0xq0ATa44VVoWGwdxbc9YSTRTydozng/edit?usp=sharingJoshua L. Lylehttps://www.blogger.com/profile/03358762663581842879noreply@blogger.comtag:blogger.com,1999:blog-2170237526012357403.post-42740347763066731962017-05-19T22:36:38.200-04:002017-05-19T22:36:38.200-04:00GAH! It just looked so ugly to my eye. I switched ...GAH! It just looked so ugly to my eye. I switched it back to "Heat Wave" even though that's admittedly an abuse of terminology. I just couldn't find another phrase I was happy with. I tried, I really did. :-)Deltahttps://www.blogger.com/profile/00705402326320853684noreply@blogger.comtag:blogger.com,1999:blog-2170237526012357403.post-54086220874825121802017-05-19T22:27:40.650-04:002017-05-19T22:27:40.650-04:00Also, if you were to expand the system here to a v...Also, if you were to expand the system here to a variety of climate zones, I expect that it would end up nearly as long as Cabala's system. If you were to restrict her method to a single climate zone, it would be nearly as short as the one you lay out here.<br /><br />Also, you could incorporate your effects to her descriptions with little effort, though perhaps some finer granularity would be appropriate - which is, as I say above, the middle ground.faoladhhttps://www.blogger.com/profile/03691952430041394614noreply@blogger.comtag:blogger.com,1999:blog-2170237526012357403.post-14814861865356414462017-05-19T22:24:58.130-04:002017-05-19T22:24:58.130-04:00There's another Dragon article that I intended...There's another Dragon article that I intended to use for the effects of weather ("The Role of Nature", #108). I just think that Cabala's system is a good, solid middle ground between the high-detail "Weather in the World of Greyhawk" approach and the quick-and-dirty approach that you're proposing here. It also lends itself well to a spreadsheet, which is an idea I grabbed from some OSR blogger, though I forget who.faoladhhttps://www.blogger.com/profile/03691952430041394614noreply@blogger.comtag:blogger.com,1999:blog-2170237526012357403.post-35803709323242965462017-05-19T20:48:56.689-04:002017-05-19T20:48:56.689-04:00Quick read, I might have missed in-game effects (b...Quick read, I might have missed in-game effects (but it would be in line with other TSR systems to leave them out). Deltahttps://www.blogger.com/profile/00705402326320853684noreply@blogger.comtag:blogger.com,1999:blog-2170237526012357403.post-30744456835433926282017-05-19T20:48:17.884-04:002017-05-19T20:48:17.884-04:00Thanks for citing that, because my knowledge of Dr...Thanks for citing that, because my knowledge of Dragons after 100 is sketchy/hazy. On a quick scan of it, my critiques are, like other TSR published weather systems, (a) it's too complex for my purposes (8 pages), and (b) it doesn't have any in-game effects on PCs! That is: for all the work it's almost purely descriptive (several tables I think just lifted from real meteorology sources) and has no in-game effect unless the DM adds more detail. Deltahttps://www.blogger.com/profile/00705402326320853684noreply@blogger.comtag:blogger.com,1999:blog-2170237526012357403.post-84545864587864118492017-05-19T20:43:11.255-04:002017-05-19T20:43:11.255-04:00I do agree with Daniel's point that "Heat...I do agree with Daniel's point that "Heat Wave" by definition means numerous days (3+) of hot days back-to-back. I just changed that to "Heat Spike" above.<br /><br />A bit idiomatic and not absolutely perfect... but I'm embarrassed to say how much research I did looking for a better phrase (note last two references added today). Also considered: Hot spell, high temp, warm front, record high. Deltahttps://www.blogger.com/profile/00705402326320853684noreply@blogger.comtag:blogger.com,1999:blog-2170237526012357403.post-24336587202418665942017-05-19T10:51:04.449-04:002017-05-19T10:51:04.449-04:00Leaning with Delta, the only way I'm going to ...Leaning with Delta, the only way I'm going to deal with a stateful algorithm is if I've implemented it with a stable psuedo-random generator that reproduces the campaign calendar on-demand.Joshua L. Lylehttps://www.blogger.com/profile/03358762663581842879noreply@blogger.comtag:blogger.com,1999:blog-2170237526012357403.post-5623564154012735952017-05-19T08:34:14.433-04:002017-05-19T08:34:14.433-04:00I had an idea now.
Roll for the week. The result ...I had an idea now.<br /><br />Roll for the week. The result does not mean it is statically in that weather but it is marked by that.<br /><br />The weather becomes a little bit more permissive than the table says but the DM can enforce a meaningful case of the weather.<br /><br />Example: It is Heavy Rain. Long distance travel is highly risk (it is up to the players to try) but go out for a couple hour is possible.<br /><br />Lets say they go out into the dungeon... They will take more time to get there and will arrive soaked in water and mud. Sometime later the DM can say the dungeons is flooding and some places have running dirty water to the knees. If not warm and dry in the inn with a good meal at the end of the day, they make a Save vs. Poison or become sick for the rest of the week.G. B. Verashttps://www.blogger.com/profile/07321019711309446662noreply@blogger.comtag:blogger.com,1999:blog-2170237526012357403.post-80343885927715289772017-05-19T02:37:50.650-04:002017-05-19T02:37:50.650-04:00I think that I'll stick with the middle positi...I think that I'll stick with the middle position, Lisa Cabala's article, "Weathering the Storms", from <i>Dragon</i> 137. If I ever become ambitious, I might similarly download historical weather data and adjust the charts accordingly. I like the fact that it has a range of climate zones but broad temperature and precipitation categories.faoladhhttps://www.blogger.com/profile/03691952430041394614noreply@blogger.comtag:blogger.com,1999:blog-2170237526012357403.post-35495983845145582572017-05-19T00:18:24.532-04:002017-05-19T00:18:24.532-04:00Not bad -- it's just that at this point I have...Not bad -- it's just that at this point I have a constitutional aversion to needing to record any state or cases from day-to-day. Philosophically I'm pretty dedicated now to the daily die rolls being totally state-free (even if that admittedly shaves off some realism; I've been burnt so bad by that in the past!). Deltahttps://www.blogger.com/profile/00705402326320853684noreply@blogger.comtag:blogger.com,1999:blog-2170237526012357403.post-35237936548150597672017-05-19T00:15:45.644-04:002017-05-19T00:15:45.644-04:00Looking at the Outdoor Survival/OD&D rule, I f...Looking at the Outdoor Survival/OD&D rule, I feel like getting lost happens too much (in O.S. for experienced explorers it's much less than in OD&D), and the mechanic of being forced into straight-line travel has always irked me as unbelievable. <br /><br />The thing with the 2 dice idea is that it's in the same fistful as the encounter die and I feel it might be confusing to parse 1d6 and 2d6 in the same throw. The encounter die itself triggers a check of other tables and I wanted to emulate that for symmetry and recall. Deltahttps://www.blogger.com/profile/00705402326320853684noreply@blogger.comtag:blogger.com,1999:blog-2170237526012357403.post-57746394912947358952017-05-19T00:11:57.817-04:002017-05-19T00:11:57.817-04:00Glad you appreciated that! I was glad to find thos...Glad you appreciated that! I was glad to find those articles recently. Deltahttps://www.blogger.com/profile/00705402326320853684noreply@blogger.comtag:blogger.com,1999:blog-2170237526012357403.post-8587717813977067502017-05-18T11:05:17.100-04:002017-05-18T11:05:17.100-04:00I might change the term 'heat wave' to jus...I might change the term 'heat wave' to just 'hot day' instead; usually 'heat wave' refers to an extended period of high temperatures. A lot of places use a minimum of three days, I believe. Much longer heat waves are also possible, which might argue for some sort of monthly weather roll in addition to the day-to-day rolls. One of the 'small' heat waves of three days or so would just be a result of rolling up multiple 'hot day' results on the day-to-day weather table.<br /><br />As for rainy day, clustering, maybe rearrange the table a bit like so:<br /><br />1: Light Rain<br />2: Light Rain<br />3: Heavy Rain<br />4: Heavy Rain<br />5: Thunderstorm<br />6: Heat Wave<br /><br />After any result of rain or thunderstorm, increase the chance of a weather event on the next day to 50% (4, 5, or 6) and apply a -1 to the die roll for selecting the event (eliminating the possibility of an extra-hot day the next day; this is intentional, as evaporating rainwater cools the air, making a temperature spike less likely the day after a storm... certainly not impossible, but a d6 only offers so much granularity)Danhttps://www.blogger.com/profile/14285793254382192231noreply@blogger.comtag:blogger.com,1999:blog-2170237526012357403.post-39035010211508437582017-05-18T09:02:38.703-04:002017-05-18T09:02:38.703-04:00Not as up on the wilderness survival rules so I ca...Not as up on the wilderness survival rules so I can not speak to what you are trying to emulate by replacing the lost die with this.<br />I am curious though on your thoughts about using one check to see if an event occurs, and a 2nd to determine the event v. using one chart. (ex: 2d6: 2-3 = Heat Wave, 4-8 = no event, 9 = light rain, 10 = heavy rain, 11-12 = T Storm)Baquieshttps://www.blogger.com/profile/08357103428591599364noreply@blogger.comtag:blogger.com,1999:blog-2170237526012357403.post-75250346791732137282017-05-18T08:52:03.459-04:002017-05-18T08:52:03.459-04:00For me, the notes of why you chose those numbers i...For me, the notes of why you chose those numbers is prime as it not seems as you had pulled it out of the hat.<br /><br />Also thanks for the links about why we walk in circles when lost.G. B. Verashttps://www.blogger.com/profile/07321019711309446662noreply@blogger.com