tag:blogger.com,1999:blog-2170237526012357403.post4023141416193034319..comments2024-03-26T15:35:56.004-04:00Comments on Delta's D&D Hotspot: Dragon's LairDeltahttp://www.blogger.com/profile/00705402326320853684noreply@blogger.comBlogger9125tag:blogger.com,1999:blog-2170237526012357403.post-9503839004263435292023-02-27T17:29:29.561-05:002023-02-27T17:29:29.561-05:00Oh, that's brilliant showmanship. Love it! :-D...Oh, that's brilliant showmanship. Love it! :-DDeltahttps://www.blogger.com/profile/00705402326320853684noreply@blogger.comtag:blogger.com,1999:blog-2170237526012357403.post-7922164036560467812023-02-27T17:28:54.228-05:002023-02-27T17:28:54.228-05:00I'm getting the impression that everyone who f...I'm getting the impression that everyone who follows this blog had that same experience of just-watching in the arcade. :-)Deltahttps://www.blogger.com/profile/00705402326320853684noreply@blogger.comtag:blogger.com,1999:blog-2170237526012357403.post-68961344418130734712023-02-27T17:27:53.635-05:002023-02-27T17:27:53.635-05:00I'm so much in the same place.
One thing I...I'm so much in the same place.<br /><br />One thing I've noticed is that with monster death scenes (Dirk victorious) if you pause at just the right place there's 2-3 frames that are REALLY hideous before they zap out pf existence.Deltahttps://www.blogger.com/profile/00705402326320853684noreply@blogger.comtag:blogger.com,1999:blog-2170237526012357403.post-71396495573491982552023-02-27T17:26:15.899-05:002023-02-27T17:26:15.899-05:00That's a tough thing to balance. With the latt...That's a tough thing to balance. With the latter, we were grappling with how much rules-question to leave or cut from our The Big Bad show. If one were big enough to have a pro editor on regular staff things might look a lot different, maybe.Deltahttps://www.blogger.com/profile/00705402326320853684noreply@blogger.comtag:blogger.com,1999:blog-2170237526012357403.post-39960170820925843912023-02-23T20:56:40.133-05:002023-02-23T20:56:40.133-05:00Back in the day I mastered the game and could get ...Back in the day I mastered the game and could get to the final battle with three lives, then let two get killed by the dragon. By then there was always a crowd watching and they always freaked at letting Dirk die but it maximized the score. Anyway it was all memorization than skill so once it was mastered the fun fell off quickly.Ruprechthttps://www.blogger.com/profile/00139664977453444000noreply@blogger.comtag:blogger.com,1999:blog-2170237526012357403.post-91517017981233202132023-02-23T13:41:42.391-05:002023-02-23T13:41:42.391-05:00Ah, the memories I have of watching the big kids p...Ah, the memories I have of watching the big kids play this, crowding around the arcade game. They put an extra monitor on top of the cabinet so more kids could watch (at Putt-Putt Golf and Games). I never got to play until I picked up a CD-ROM years later, and it's actually a great game, for the reasons you point out.dcullinahttps://www.blogger.com/profile/05587138650448501726noreply@blogger.comtag:blogger.com,1999:blog-2170237526012357403.post-4488101053768429202023-02-23T12:47:34.340-05:002023-02-23T12:47:34.340-05:00Fascinating. Man, I never did get to play Dragon&#...Fascinating. Man, I never did get to play Dragon's Lair (or Space Ace) as much as I would have liked, back in the day. Didn't even know there was a sequel. <br /><br />The gruesome and graphic death scenes were particularly entertaining (if frustrating).JBhttps://www.blogger.com/profile/03263662621289630246noreply@blogger.comtag:blogger.com,1999:blog-2170237526012357403.post-77162049207583828432023-02-22T21:01:20.173-05:002023-02-22T21:01:20.173-05:00I never felt like RTS cutscenes took away from the...I never felt like RTS cutscenes took away from the game, at least up to the early 2000s. Warcraft 2 and Starcraft cutscenes were just fun little vignettes, like a couple of hillbilly soldiers running over a Zergling or a human footman sneaking up and capturing an orc catapult. Command & Conquer, of course, was all about watching Joe Kucan as Kane or Tim Curry as the Soviet premier chewing the scenery. Warcraft 3 was really the only one that indulged in long story-based cutscenes; nowadays I'd skip re-watching them, but on the initial playthrough they got a pass because at the time the quality of the pre-rendered graphics plus professional, dramatic voice acting was so cool and novel, they were up there with Final Fantasy.Danhttps://www.blogger.com/profile/14285793254382192231noreply@blogger.comtag:blogger.com,1999:blog-2170237526012357403.post-92214990924157962912023-02-22T20:42:26.664-05:002023-02-22T20:42:26.664-05:00I don't mind the concept of 'cut scenes...I don't mind the concept of 'cut scenes', but I can't think of one that's ever come within cooee of the level of quality of even a fairly average movie. So I skip them by default.<br /><br />For similar reasons, I have no interest in watching other people play story-led table-top RPGs. From the outside looking in, even the best ones on YT look corny as hell. From the inside, the experience is a lot different, if you can get into a good rhythm -- at least for me.<br /><br />I should say I don't have any interest in watching tactically-focused TTRPGs either. They're less corny, but it really does come down to watching people ask a lot of minute questions about the room they're standing in. ; )Salisburyhttps://www.blogger.com/profile/14693744385215450425noreply@blogger.com