Delta's D&D Hotspot

Math, history, and design of old-school D&D

2021-05-31

Maim is the Name of the Game

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Last week we looked at the status of "cleaving" type attacks through the ages of D&D editions -- and were somewhat surprised ...
26 comments:
2021-05-24

Cleaving Through the Ages

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One of the things that I love the most about our Wandering DMs project is that we've had the happy accident of assembling a crack D...
39 comments:
2021-05-22

Book of War Test Units for May

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We're continuing with our Book of War Playtests on the Wandering DMs channel Saturday nights. And we're getting some great feedback...
1 comment:
2021-05-17

Exploding Dice Statistics

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In January, after our Wandering DMs show on critical hits, someone in the patron's after-party chat (Joshua, but you knew that) suggest...
39 comments:
2021-05-10

Ability Modifiers in Immortal Rules

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Occasionally I gripe about the slightly unfortunate pattern of standard ability score modifiers chosen by Tom Moldvay in the B/X rules. I me...
24 comments:
2021-05-03

Richard Garfield: Getting Lucky

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Game Developer magazine was a publication for professionals in the video game industry that ran from 1994 to 2013. It was a pretty big deal...
15 comments:
2021-04-26

Shooting at Groups

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For your consideration: Here's a new rule I recently drafted for my OED House Rules to handle shooting into large groups of combatants ...
33 comments:
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Delta
College lecturer in mathematics and computer science, ex-computer game programmer, D&D streamer.
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