Delta's D&D Hotspot
Math, history, and design of old-school D&D
2021-01-29
Friday Figures: Phased Turns
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Each of the next few Fridays, I'll present one of several polls I've asked in prior months -- usually either to the ODD74 web forum ...
20 comments:
2021-01-25
Original Edition Delta House Rules v. 1.0.6
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For the new year, a new release of the OED house rules -- the first update since about 2 years ago. See the new Players, Judges, and Monster...
8 comments:
2020-11-30
OD&D Combat Modifiers Compendium
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There's a surprisingly small number of combat modifiers (adjustments to the combat rolls) in Original D&D. What did Gary and Dave th...
21 comments:
2020-10-19
Damn You, Gygax! Part 4
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Previously, I wrote a series of posts called "Damn You, Gygax!" on a theme: That in the transition from Original D&D to Advanc...
43 comments:
2020-10-12
Marvel FASERIP: Thor's Power Stunts
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Last time we took a look at the Advanced Marvel FASERIP (1986) rules with its novel "Power Stunts" rule. In brief: a character can...
10 comments:
2020-10-05
Marvel FASERIP: Power Stunts
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The Marvel Super Heroes Advanced Game (i.e., the 2nd edition of the FASERIP rules in 1986), by Jeff Grubb, has a novel rule called "Pow...
16 comments:
2020-09-21
Rescaling Wilderness Encounters
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Went to design some D&D encounters, and once again got thinking about the balance of monsters in the wilderness. Recall the top of the m...
19 comments:
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