Delta's D&D Hotspot
Math, history, and design of old-school D&D
2018-06-30
The Master's Monastery, Ep. 6
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Juno 30, 4729. Continuing personae: Long Tim (Hobbit Ftr3), Brother Maccus (Human Ftr3). After the dreadful encounter with ghouls last tim...
2018-06-25
Expected Backstory Poll Results
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Back in February, on the Facebook AD&D group, I asked a poll on the following question: "About how many pages of backstory is expec...
20 comments:
2018-06-21
Thousand Year Sandglass at DriveThruRPG
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My good friend B.J. Johnson, a.k.a. BigFella Games, has just released what may be his RPG magnum opus: the Thousand Year Sandglass , a fan...
2 comments:
2018-06-18
AD&D Alignment Color Wheel
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An alignment color wheel for AD&D. There are many places in AD&D where colors are associated with specific alignments (e.g., 1E Manu...
11 comments:
2018-06-16
The Master's Monastery, Ep. 5
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Juno 15, 4729. Personae: Long Tim (Hobbit Ftr3), Tahj Birdfoot (Elf Ftr2/Wiz2), Brother Maccus (Human Fighter 3), Penrod Pulaski (Human Th...
2018-06-14
Rope Reckoning
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In comments to the last post, G.B. Veras pointed to a nice web page on the economics of medieval rigging ( MIT History Dept. ), and asked ...
6 comments:
2018-06-11
On Pulleys
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Only on the Hotspot: A post about how pulleys work. I've made at least one really bad call in-game about them previously. So here'...
19 comments:
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