Delta's D&D Hotspot

Math, history, and design of old-school D&D

2017-09-05

OED Fantasy Rules v1.04 Released

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As many of us head back to work and school, I wanted to share the labors of some gaming work that I've done over the summer. In that s...
23 comments:
2017-08-31

Gygax on Slings

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Earlier this year, I had a post inspired by some scholarly research that said, perhaps counter-intuitively, that slings were at least as pow...
17 comments:
2017-08-28

Testing unbalanced dice in water

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I've written about how to use standard statistical procedures to test for unfair dice a few times in the past ( one, two , three , four...
8 comments:
2017-08-26

Saturday Software: Giant Packs in Javascript

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A few weeks back I shared my Java application for generating giant packs in Gygax's classic G1-3 adventures. Reader Random Wizard the...
4 comments:
2017-08-24

800th Anniversary of the Battle of Dover

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Today is the 800th anniversary of the Battle of Dover -- what some repute to be the first-ever use of sailed-vessel tactics in naval warfa...
2 comments:
2017-08-21

Exploration Movement Rates

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How long would it really take to explore a dungeon or cave? I'm just talking moving through the place and roughly mapping the perimet...
30 comments:
2017-08-19

Saturday Survey: Dragon Breath

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I've taken the opportunity to ask a few polls on the AD&D 1st Edition Facebook group. Today: Does the damage from dragon breath get ...
10 comments:
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Delta
College lecturer in mathematics and computer science, ex-computer game programmer, D&D streamer.
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