tag:blogger.com,1999:blog-2170237526012357403.post627636872943601321..comments2024-03-26T15:35:56.004-04:00Comments on Delta's D&D Hotspot: Granularity in ChecksDeltahttp://www.blogger.com/profile/00705402326320853684noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-2170237526012357403.post-55624777068888014712013-05-22T02:17:32.129-04:002013-05-22T02:17:32.129-04:00Interesting, thanks for the comment!
(You might ...Interesting, thanks for the comment! <br /><br />(You might consider the bonus for 3 or 18 just being +/-2 like I do, already a pretty massive swing on a d6... and then you can drop the -1 target case, and also extend smoothly for 19-21: +3, 22-24: +4 etc.)Deltahttps://www.blogger.com/profile/00705402326320853684noreply@blogger.comtag:blogger.com,1999:blog-2170237526012357403.post-21636886062300578592013-05-17T06:34:13.683-04:002013-05-17T06:34:13.683-04:00Late comer i am, but Im new to 0dnd and am tooling...Late comer i am, but Im new to 0dnd and am tooling around with a basic skill system idea of everything is at a 2 in 6 chance base modified by attributes <br />3=-3<br />4-5=-2<br />6-8=-1<br />9-12=0<br />13-15=+1<br />16-17=+2<br />18=+3<br />If a skill roll would be a 0 in 6, you'd have to roll a 1 then a 3 or less on a second die, and if the skill roll would be a -1 in six you'd have to roll two ones in a row to succeed. <br /><br />loving the blog. this and a couple others are my new addiction.J. Cormierhttps://www.blogger.com/profile/06775658681126093604noreply@blogger.comtag:blogger.com,1999:blog-2170237526012357403.post-79195776515676420962009-01-29T17:15:00.000-05:002009-01-29T17:15:00.000-05:00Very interesting. My math skills are limited (at b...Very interesting. My math skills are limited (at best), but I'm certainly interested in it - in how it is applied to gaming too.<BR/><BR/>I keep coming back and re-reading this subject, feeling like there's an epiphany lurking somewhere nearby...<BR/><BR/>ThanksRagnorakkhttps://www.blogger.com/profile/03812860633134547618noreply@blogger.comtag:blogger.com,1999:blog-2170237526012357403.post-50228061944481574012009-01-22T11:36:00.000-05:002009-01-22T11:36:00.000-05:00What an amazing insight! It certainly rings true t...What an amazing insight! It certainly rings true to me.<BR/><BR/>I'm going to bring this up to my 4E group of friends and see what they might have to say.Gamer Dudehttps://www.blogger.com/profile/05006232842482959060noreply@blogger.comtag:blogger.com,1999:blog-2170237526012357403.post-87134786520096273702009-01-21T09:03:00.000-05:002009-01-21T09:03:00.000-05:00I'd never considered this facet of OD&D. Y...I'd never considered this facet of OD&D. Your post does make an excellent point, though. As you said, whether this was an accident of history or a design notion is not certain.<BR/><BR/>Another example of how the Greyhawk Thief's skill system still feels wrong in OD&D.Sham aka Davehttps://www.blogger.com/profile/14329116400656617173noreply@blogger.com